QuakeCon might be North America’s largest LAN party, but it’s definitely not the highest. In a new mini-documentary, Tek Syndicate tells the story of players participating climbing the summit of Mt. Elbert — to have a LAN party at the summit!
The game of choice? DOOM! Watch how they battle elevation sickness (and each other) as they climb a 4500 ft.
Moving from CO to TX, BattleCry Studios ventured to QuakeCon 2014 for the game’s first-ever free-play matches and competitive tournament. In addition numerous attendees playing the game, some members of the gaming press also got their first stab at post-Black Powder Treaty combat. Get new impressions at MMOBomb.com, PCGamesN, and Shacknews.
And while players played BATTLECRY, members of the team talked about it. Design Director Lucas Davis answered a number of questions for MMORPG.com. Here’s an excerpt…
MMORPG: How does advancement work? Is it skill-based, weapon-based, or both?
LD: As your warrior progresses through levels, you’re able to unlock your skill tree, which is used to build customized loadouts with. The skill tree will allow you to power up your weapons, but whatever you want your weapon to look like, that’s what it will look like.
As the end of the year draws near, more and more lists and countdowns are starting to sweep the internet. With the advent of new consoles and the opportunity for new titles, we take a look at some of the praise last generation titles received.
Elsewhere in the land of the lists, something about the bitter-cold temperatures in Skyrim gave inspiration for Winter weather countdowns. Shortlist mentions the frigid temperatures found atop the Throat of the World in their list, while IGN celebrates Skyrim for being the perfect seasonal game. As you ready for the holidays, curl up in a blanket, drink some hot chocolate, and give Skyrim a revisit during your winter break.
Thumbing through PC Gamer, I read about PC Gamer contributor Andy Kelly’s video series “Other Places.” The video series focuses on the visual eye candy of various game worlds. Among the world’s already featured are Dishonored’s Dunwall and various areas from Skyrim. Definitely worth checking out both videos which are embedded in this post.
Elsewhere on the web, we recommend checking out these links.
Metro UK talks about The Evil Within and getting the right balance when implementing action into a survival-horror game.
In time for Halloween last week, GameFront took a look back at DOOM in two parts. In part 1, they reflect on the game’s impact after 20 years, while part 2 highlights 23 memorable mods made by the community.
On the subject of DOOM, we spotted perhaps the finest game-related tattoo of all time on Tumblr user Saguzar’s page. For more proof that is awesome 20 years later, check out the tat below.
“During the demo I played, Wolfenstein: New Order didn’t seem to be out to reinvent the wheel. That’s not what the game wants to do, and bless the game’s developers for keeping things familiar enough and at the same time pushing forward with smart game design and fun play.
Meanwhile, The Evil Within’s hourly presentations have already received high praise from the likes of IGN and Kotaku. You can check out the previews, but we also want to remind you that you can watch the demo next week on September 26th — live from this year’s EuroGamer Expo!
We’ll keep you posted on new TGS coverage as they get posted. In the meantime, here’s more web highlights to check out.
Start your weekend off right with an inside look into the creation of the The Evil Within live-action trailer. Creative Agency Prologue talks to Polygon about designing the dark and unsettling trailer for the newly announced Survival Horror game.