A ‘Nameless Mage’ no more!

Posted in News at December 2nd, 2012 / No Comments »

After receiving thousands of entries, this previousy-nameless Dumner now has a proper name thanks to Jim from Albany, CA!

Learn the Dark Elf’s new name and backstory at ElderScrollsOnline.com.

Bethesda Blog

I say more dirty words! Weeeee! Courier Weapons – scottmack newvegas.nexusmods.com More Adult Content – Rumbleskin newvegas.nexusmods.com
Video Rating: 4 / 5

More Dishonored content on the way

Posted in News at October 28th, 2012 / No Comments »

Finish Dishonored, already? Completed a non-lethal playthrough, too? Congrats on being a true supernatural assassin! We recommend you continue honing your skills in preparation for the game’s upcoming game add-on content, Dunwall City Trials.

Dunwall City Trials will arrive simultaneously on PlayStation 3, PC, and Xbox 360. Details on this add-on, as well as future plans, are outlined below:

Dishonored: Dunwall City Trials, being released in December for .99 (or 400 Microsoft Points), will include 10 challenge maps that will test and track your combat, stealth and mobility skills. Ten distinct trials await challengers – including an arena battle against waves of enemy AI, a gravity-defying run of drop assassinations, and a race against the clock. Dunwall City Trials also features a whole new set of achievements and trophies as well as a global online leaderboard that will establish the greatest assassins for each challenge.

The second and third add-ons for Dishonored will be coming in 2013 and will each feature story-driven campaigns. Pricing on these two packs will be revealed closer to launch.

Daud, the leader of a group of supernatural assassins known as ‘The Whalers’, will be the focus of the second add-on pack, scheduled for release in early Spring 2013. Make your way through new Dunwall locales and discover Daud’s own set of weapons, powers and gadgets in this story-driven campaign. How you play and the choices you make will impact the final outcome…

Additional story details on the third add-on pack will be revealed closer to its launch next year.

Stay tuned for more details.

Bethesda Blog

Get more out of Morrowind

Posted in News at October 2nd, 2012 / No Comments »

Despite being more than 10 years old, the Morrowind modding community continues to impress. Over the weekend, Morrowind Overhaul 3.0 was released and the game looks better than ever.

Created with mods that cover nearly nine years of work, visit the Morrowind Overhaul wiki to see everyone that’s helped contribute to this impressive mod package.

Bethesda Blog

More PAX Prime photos

Posted in News at September 9th, 2012 / No Comments »

Check out more highlights from last week’s PAX Prime community event for Dishonored, as well as pictures from our Bethesda booth.

Big thanks to iam8bit, the Stimson-Green staff, and all the fans that came out and made the event such a success.

Bethesda Blog

We’re pleased to announce that QuakeCon 2012, the ultimate video game festival, will kick off on Thursday, August 2nd with an annual keynote address given by John Carmack.

In addition to John’s keynote, this year’s QuakeCon will host a number of panel discussions featuring prominent members of the interactive entertainment industry. Attendees will be able to check out panels such as The Game of Making Games, Designing Multiplayer Games That Last, GameTrailers ‘Bonus Round’, and Idle Thumbs Podcast Live: Arena. Panelists will include Marty Stratton from id Software, Ted Price, President and CEO of Insomniac Games, Chet Faliszek and Tom Leonard from Valve Software, and Geoff Keighley, host of Spike’s GameTrailers.

The full line-up of panels and guest speakers will be announced in the coming days.

During the event, attendees will also have the opportunity to play Dishonored, the supernatural assassin action game under development at Arkane Studios, and DOOM 3 BFG Edition, the full collection of genre-defining games from id Software, in Bethesda’s booth in the Exhibit Hall.

To learn about exhibitors and sponsors, hit the jump below…

In addition to the lineup of panels, attendees will also have the opportunity to check out various exhibitors and sponsors on the show floor, including:

  • AT&T
  • Intel Americas Inc.
  • DELL/Alienware
  • CSN (Cyber Sports Net)
  • BAWLS Guarana
  • Cooler Master
  • CPU Magazine
  • FSP Group USA Corp
  • IN WIN Development
  • Interceptor Entertainment
  • Modders Inc.
  • Plantronics
  • Symbiote Studios
  • ADATA
  • Minecraft PVP
  • Minecraft EDU
  • DeVry
  • Western Digital

QuakeCon 2012 will take place at the Hilton Anatole Hotel in Dallas, Texas on Thursday, August 2nd through Sunday, August 5th. The event is free for general admission attendees thanks to the support of id and Bethesda Softworks, as well as the QuakeCon volunteer staff and the 2012 event sponsors and exhibitors.

Doors to the QuakeCon BYOC (Bring-Your-Own-Computer) LAN party and gaming festival will open on Thursday, August 2nd at 9am and will remain open through 12pm on Sunday, August 5th.

QuakeCon Exhibit Hall Hours are:

Thursday, August 2 | 10am – 6pm

Friday, August 3 | 10am – 6pm

Saturday, August 4 | 10am – 6pm

To pre-register for QuakeCon , visit http://registration.quakecon.org. Online registration ends 7/23.

Bethesda Blog

Encore! BGS’ Todd Howard, Matt Carofano, and Ashley Cheng returned to E3 last week to showcase Skyrim’s first game add-on, Dawnguard.

Before getting to Dawnguard, I encourage you to watch Todd’s interview with Wil Wheaton. In it, he discusses games that inspired him, Skyrim’s amazing mod community, and plenty more. Speaking of the mod community, you’ll want to read Todd’s interview with Kotaku, too.

As for Dawnguard, learn about Dragonbone weapons, Vampire Lords, and much more in the highlights below…

For more on Dawnguard, read previews at OXMUSA TodayJust Push Start, and Eurogamer.

Finally, hit the jump below to watch Todd Howard’s GameTrailers.com interview with Geoff Keighley.

Bethesda Blog

Here’s a look at some of the best Skyrim news on the web from the last week.
Watch Gamespot’s weekly look at Skyrim mods as they highlight Dragon Bone weapons, Katamari-esque madness, and more. Featured mods include:
More mods and news after the break…

Time’s Techland shares their favorite mods of April. Mods include:

As previously announced, Kinect support is coming soon to Xbox 360. In advance of its release, we let gaming press check it out. Find their impressions at these sites:

Wrapping things up, check out these links:

  • At the 2012 Game Marketing Awards, Bethesda came away as big winners — being named Marketing Team of the Year and receiving awards for Skyrim and RAGE.
  • From meme to mainstream, Kotaku covers how taking an arrow to the knee infiltrated NCIS and Game of Thrones. Watch the NCIS clip from YouTube below…

Bethesda Blog

As the weekend winds down, here’s some Skyrim goodness from around the web.

Valve recent added a new feature, Collections, to the Skyrim Workshop. To learn more, read the Steam Workshop blog and give last week’s Bethesda Podcast a listen. Here’s a snippet from the former describing the new feature:

“Help expose the talent and craftsmanship found across the Steam Workshop by creating collections of mods or items that you feel work well together or to highlight content you think other people should pay attention to. Numerous artists and fans have already created quite a few collections of the incredible items submitted to the Workshop for Team Fortress 2. And PC Gamer was eager to jump in and put together a couple collections for Skyrim, highlighting their favorite Improvements and New Content.”
In other news, Gamespot continues their weekly feature highlighting Skyrim mods hosted on the Nexus and Workshop. In their 3/24 update (watch the video above), they highlight the following mods:
Finally, level designer Joel Burgess has posted his GDC 2012 talk on his personal blog. Titled Pursuing Elegance – Simplicity, Complexity, and Finding your Creative Process, the lengthy transcript is a great read for modders and prospective gamer designers. Here’s a quick sample…
“Layout is one of those things that universally is the purview of the level designer, anywhere you may go.  While the specifics of the job will vary greatly based on the studio and project, pacing and the sequence are always the concern of a level designer.  When we first approached Skyrim, we knew that there was one big layout problem we hoped to fix.”
That’s all for now. Have a great week.

Bethesda Blog

A few news items to share from around the web.

A group of teenagers in Washington state are participating in a 60-hour Fallout 3 marathon this weekend in an effort to raise money for Child’s Play. Their goal is to reach ,000, and to help out, we’ve sent them some cool Fallout 3 prizes — including (2) limited Fallout 3 bobbleheads signed by Todd Howard. Visit the Fallout 3 Marathon site for more information.

Across the pond, nominees for the 2012 BAFTA Video Game Awards have been announced. Skyrim has received nominations in categories for Best Game, Artistic Achievement, Design, Original Music, and Story. Additionally, as announced last week, you can vote for Skyrim in the Game Award of 2011 Category.

And finally… just when you thought you’d see everything, here comes Fus Ro Dog!

 

Bethesda Blog

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