At ElderScrollsOnline.com, the newest ‘Ask Us Anything’ feature delves into community questions on Dungeon gameplay. Here’s a sampling:
Will there be a lockout timer for dungeons, or can we run the same dungeon with different friends over and over if we want to? – Jeramiah Linscott
We don’t currently have any plans to use lockout timers. You can run through a dungeon as often as you like.
Looking to get more questions answered? You’ll definitely want to visit MMORPG.com tomorrow night. Starting at 7 PM EST, creative director Paul Sage will be taking fan questions… LIVE!
One thing that cannot be questioned is your dedication to ESO — that is if you decide to order ThinkGeek.com’s all-new ESO Nord mask/beard. Wear it during beta, at Comic-Con, or when reading the popular Christmas book, “The Nord Before Christmas”.
Speaking of Comic-Con, if you’re lucky enough to be in San Diego this week, stop by and visit the Elder Scrolls Online Food Truck. Running from 11:30 AM – 3:00 PM tomorrow, you can score some free eats and giveaways. Details can be found on the ESO Facebook page.
One week after the last day of E3, there’s still plenty of buzz from our 2013 lineup. Before checking in on the latest news for The Evil Within, check out our new imgur album featuring E3 photos from last week Lots of fun memories!
Back to the games, here’s the latest on Tango Gameworks’ survival horror game coming next year. During the show, Team Tango demoed the game every hour… so there’s plenty to to share.
Gamespot — Watch Pete Hines interview filmed live from Gamespot’s E3 command center.
Giant Bomb — Patrick Klepek puts on his reporter hat and talks survival horror with Shinji Mikami.
NZ Gamer — “All of this was delivered by way of the grimy, dirty aesthetic of the game, and compounded by a claustrophobic level design and some truly disturbing experiences.”
Forbes — “The demo included everything one would expect from classic survival horror combined with top-notch graphics and audio. If the demo is any indicator, The Evil Within is shaping up to be a dark room delight.”
Denkiphile — “The feeling of powerlessness here is something that gamers have been pining for. Something that all survival horror games have been lacking as of late.”
TechnoBuffalo — “The gruesome character models, unsettling atmosphere, and copious amounts of gore are already enough to make one shiver. Given the history of Shinji Mikami’s skill with spooks and Bethesda’s knack for immersion, this added layer of uncertainty might just make this the scariest game ever created.”
Exophase — “Survival horror fans should take note of The Evil Within, it’s shaping up to be one of the most satisfying entries in the genre to date.”
Explosion — “It simply looks fantastic. I can’t wait for it.”
CV-Games — “The Evil Within could really be the next version of Resident Evil with the way things are looking. However, I applaud Mikami for branching out and trying to create a new IP, with new ideas, and a new cast and backstory.”
More E3 coverage to come, including a preview roundup for Wolfenstein tomorrow.
Finish Dishonored, already? Completed a non-lethal playthrough, too? Congrats on being a true supernatural assassin! We recommend you continue honing your skills in preparation for the game’s upcoming game add-on content, Dunwall City Trials.
Dunwall City Trials will arrive simultaneously on PlayStation 3, PC, and Xbox 360. Details on this add-on, as well as future plans, are outlined below:
Dishonored: Dunwall City Trials, being released in December for .99 (or 400 Microsoft Points), will include 10 challenge maps that will test and track your combat, stealth and mobility skills. Ten distinct trials await challengers – including an arena battle against waves of enemy AI, a gravity-defying run of drop assassinations, and a race against the clock. Dunwall City Trials also features a whole new set of achievements and trophies as well as a global online leaderboard that will establish the greatest assassins for each challenge.
The second and third add-ons for Dishonored will be coming in 2013 and will each feature story-driven campaigns. Pricing on these two packs will be revealed closer to launch.
Daud, the leader of a group of supernatural assassins known as ‘The Whalers’, will be the focus of the second add-on pack, scheduled for release in early Spring 2013. Make your way through new Dunwall locales and discover Daud’s own set of weapons, powers and gadgets in this story-driven campaign. How you play and the choices you make will impact the final outcome…
Additional story details on the third add-on pack will be revealed closer to its launch next year.